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Minecraft wins gaming arts award

Minecraft allows players to manipulate a randomly generated panorama Continue studying the principle storyRelated StoriesMicrosoft studies report revenueGolden Joystick Awards unveiledCataclysm hits Warcraft's world Minecraft is the winner of a brand new arts award for pc games.
The prize was announced at the finale of the GameCity videogame culture competition in Nottingham.
The title is the work of an impartial Swedish company, Mojang. Players must build objects out of blocks in an open environment.
The sport was chosen over releases from huge identify publishers, together with Digital Arts' Portal 2, developed by Valve, and Microsoft's Ilomilo.
"It is a terrific honour to be in comparison with those video games," stated Markus Persson, Mojang's founder.
"Winning this award helps us to try to make Minecraft the perfect recreation it can be."
Practically 4 million individuals have already purchased the title online, despite the actual fact it is nonetheless in beta. It is scheduled for a formal release next month.
"It just wasn't like anything else... it felt like it had an expanding lifetime of its own. It had an natural nature," one of the judges, Ed Hall, advised the BBC.
Continue reading the main story“Begin QuoteI assume that technology is an actual red herring.... Otherwise we would not cry at Bambi. It's not about photorealism.”
Finish QuoteIain SimonsDirector, GameCity "It's simplistic and addictive, and there is an element of magnificence in what you're doing."
Culturally confident
GameCity's director, Iain Simons, stated he was "delighted" by the choice.
His festival is now in its sixth year. Over that time he says he has seen a rise in the average age of avid gamers, and extra women interested in the activity.
"There's a a lot broader constituency of individuals enjoying video games," he said.
"They have become more normalised, they have been extra culturally assured and this prize, and the competition, could be very a lot about exploring that confidence."
Part of the phenomenon is linked to the rise of smartphones. At the moment's handsets helped popularise the form of sophisticated video games that was once restricted to devoted cell games machines, and larger residence consoles.

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